Gunthar A. Hartwig

Gunthar.com
Summary Experienced digital media professional with over 10 years in interactive content design and product development. Particular focus on the convergence of visual, interaction and product design to create compelling products that allow users to accomplish their goals. My philosophy and methodology are informed by in-depth work in user interface design and explorations of its relationship to new technologies, in conjunction with an educational background that combines the creative with the humanistic and the technical.

Some career highlights include:
Qualifications
  • 10+ years experience in development of online content, web-based applications, packaged media, and desktop software products.

  • Extensive background in a digital media design, particularly in video, internet, and interactive media convergence and technologies.

  • Excellent functional specification, wireframe, UI, flowcharting, and design skills.

  • Strong knowledge of user-centric design processes, customer research methodologies, and usability principles.

  • Intuitive understanding of interaction and user experience design principles and standards.

  • Keen ability to define and drive product requirements in accordance with business and strategic goals.

  • Skilled at communicating and translating goals and directions within and between functional teams.

  • Experience with cross-cultural, -national, and -corporate development challenges and solutions.

  • Experience with entertainment and content industry, including major Hollywood studio home entertainment divisions.

  • Adept at analysis of technical specifications and the generation of innovative and feasible implementation ideas.

  • Excellent public speaking as well as customer and client interface abilities.

  • Advanced proficiency in Adobe Photoshop, Imageready, After Effects, Illustrator, Flash, Dreamweaver, Apple Final Cut Pro, DVD Studio Pro, Motion, Sonic Scenarist, IBM Data Explorer, Word, Excel, MS Project, MS Visio, Omnigraffle.

  • Prowess in multiple OS's and technologies including; Macintosh, Windows, Unix; HTML, PHP, CSS, JavaScript, XML; DVD, HD DVD, HDi, Blu-ray.

Work Experience

Staff User Experience Designer
YouTube, San Bruno CA. 2007 to present.

  • User Experience, Interaction, and Interface Design for industry leading video web site.

Product Manager:
Advanced Interactivity and Next Gen DVD Format Authoring

Sonic Solutions Professional Products Group, Santa Clara CA. 2005 to 2007.

  • Leading globally distributed team developing professional authoring products for Blu-ray high definition optical disc format.
  • Defining product requirements in conjunction with Sonic business, strategic, and engineering groups.
  • Driving research and analysis for product goals and requirements with key customers and clients.
  • Conceptualized, designed, produced and presented influential conceptual prototype demos shown at major trade shows such as CES, NAB and IBC, and to home entertainment industry professionals.
  • Conducted principle research of use cases and interactive models for next generation high definition disc formats.
  • Editor and key contributor to advanced interactivity white papers series included as part of Sonic High Definition Authoring Alliance business initiative.
  • Represented company at standards specification conferences and working groups such as DVD Forum and Blu-ray Disc Association.
  • Designed and conducted training sessions for industry clients in new technologies and application concepts held in Los Angeles, London, and Tokyo.
  • Sonic Solutions Archive

Program Director:
DVD-ROM Interactive Content Development

Sonic Solutions/InterActual Technologies, San Jose, CA. 2003 to 2005.

  • Produced over 30 DVD-ROM projects for top Hollywood studio DVD releases including the Lord of the Rings: Return of the King, Harry Potter & the Prisoner of Azkaban, the Matrix Trilogy and more.
  • Lead team of in-house developers to consistently deliver projects on time and on budget.
  • Worked closely with home entertainment clients including Warner Brothers, New Line, Paramount, Disney, Universal, and Fox.
  • Creative design and direction for Interactual developed projects.
  • Developed external resources to provide creative and design resources for production projects.
  • Coordinated integration of externally developed content based on studio client requirements.
  • Worked with sales and business team to develop and pitch projects to movie studio accounts representing over $3,000,000 in annual revenue.
  • Researched, developed and deployed applications and product specifications for next-generation home entertainment products, including the first DVD's specially designed to take advantage of the "10 foot" capabilities of Microsoft Windows Media Center Edition PCs.
  • Sonic Solutions Archive

Research Assistant
Georgia Institute of Technology, Atlanta, Georgia. 2001 to 2003.
School of Literature, Communication, and Culture.

  • Provided video editing and production services in support of department faculty projects and research.
  • Managed graduate program digital video production lab.
  • Taught tutorials on video production techniques to 40+ graduate students.
  • Researched and drafted recommendations for major equipment purchasing and facility upgrade.

User Experience and Visual Designer
Bigstep.com, San Francisco, California. 2000 to 2001.

  • Responsible for user experience and interactive design for web-based service providing e-commerce and marketing tools to small businesses.
  • Worked with usability specialists and information architects to successfully create detailed user testing plans and incorporate learning into final specifications.
  • Collaborated with producers and engineers to define product requirements and draft product functional requirements and specifications.
  • Bigstep Archive

Multimedia Designer and Project Manager
Cox Interactive Media. San Francisco, California. 1998 to 2000.

  • Provided web design, graphics, streaming media, photography, and project management for Internet content division of Cox Enterprises.
  • Highlights included a re-design and re-launch of city-guide site bayinsider.com, webcast production of live events; multi-media development for television partner KTVU Fox 2; graphic design for broadband provider Excite@home.
  • CIM Archive.

Multimedia and Internet Design and Technology Consultant
Self-Employed. Oakland, California. 1995 to 1998.

  • Provided creative services for web and identity design, CD-ROM development, print layout and production, graphics and multimedia.
  • Diverse client body included large corporations such as Autodesk Inc., Kasier Permanente, and Sybase Inc., technology startups, marketing agencies, government agencies, small businesses and non-profit organizations.
  • Project Archive

Education

Master of Science in Information Design and Technology. May 2003.
Georgia Institute of Technology. Atlanta, Georgia.

  • Graduate studies in project management, research and design methodologies, information architecture and interaction design, scientific visualization, human computer interaction.
  • Master's Project: Bronc Busters, Bomb Scientists & Me - a multimedia documentary incorporating original content with unique branching story telling and user interface.
  • Lead group developing interactive television (iTV) prototype for PBS documentary series "POV" and presented results to series producers.
  • Key contributor to developing partnership between department and the American Film Institute Enhanced Television Workshop, an influential industry research program.
  • GaTech Archive

    Bachelor of Arts in Anthropology. December 1992.
    Pomona College. Claremont, California.

    Multimedia Studies Program. 1995, 1998.
    San Francisco State University. San Francisco, California.

    Pitzer College Experience in Nepal. Winter & Spring 1992.
    Participant in study and aid program in Kathmandu, Nepal.

Gunthar.com